package player_api

import (
	"base"
	"game_server/model"
)

var (
	// 根据玩家Id获取玩家
	Get func(playerId base.PlayerId) (result *model.Player, exists bool)

	// 登录
	Login func(playerId base.PlayerId, loginTimestamp int64, gateId base.AgentId)

	// 登出
	Logout func(playerId base.PlayerId)
)
